Roberto Tula
Roberto Tula
3D Artist
Orlando, United States

Summary

As an R&D Manager, I lead a multidisciplinary team of designers, 3D artists, animators, developers, sound engineers, and other talented professionals. Our mission is to push the boundaries of what's possible by creating cutting-edge demos and researching innovative technologies and tools. My role centers around ensuring that our products not only meet but exceed industry standards in quality, creativity, and user experience.

With a strong foundation in technology and a passion for innovation, I drive our projects from concept to execution, fostering collaboration and inspiring my team to think outside the box. My goal is to continuously enhance our product offerings, keeping us at the forefront of industry advancements.

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Skills

Concept Art3D Animation3D Modeling3D VisualizationCharacter ModelingEnvironment ModelingLightingTexturingPBR Texturing

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
TopoGun
TopoGun
After Effects
After Effects
Photoshop
Photoshop
Illustrator
Illustrator
Unity
Unity
Blender
Blender
Quixel Suite
Quixel Suite
SpeedTree
SpeedTree

Reel

Productions

    • Movie
      Stillborn
    • Year
      2017
    • Role
      3D Modeler
    • Company
      Freelance Work

Experience

  • R&D Manager at Mass Virtual
    Orlando, US
    May 2024 - Present

    ▪ Lead a multidisciplinary team of designers, 3D artists, animators, developers, and sound engineers in the development of cutting-edge demos and prototypes.

    ▪ Drive innovation by researching and integrating new technologies and tools to enhance product quality and performance.

    ▪ Collaborate closely with cross-functional teams to ensure the successful execution of projects from concept to delivery.

    ▪ Oversee project management, ensuring timelines, budgets, and objectives are met while maintaining high standards of quality and creativity.

    ▪ Foster a creative and collaborative work environment, encouraging team members to push the boundaries of design and technology.

  • 3D Artist at Mass Virtual
    Orlando
    December 2019 - May 2024

    ▪ Supports the development of virtual reality projects creating photorealistic assets, vehicles and materials for static and dynamic uses.

    ▪ Development of AAA quality 3D assets optimized for game engines.

  • Digital Sculptor at Sleepy Dragon Studios
    Miami, United States of America
    June 2018 - December 2019

    ▪ Supports video game development projects through the creation of 3D sculptures, models, characters, and assets.

  • Multimedia Developer at Readyant Studios
    Miami, United States of America
    July 2018 - January 2019

    ▪ Assumed a lead role coordinating and executing projects involving video and animation for clients of this

    Digital Media, Production and Development studio.

    ▪ Achieved a reputation for reaching project milestones and deliverables on-time and within budget.

  • 3D Modeler at Jaibanas Studios
    Miami, United States of America
    August 2017 - July 2018

    ▪ Retained in a 3-month role as an intern before advancing to a contract position leading 3D modeling and

    texture development at this photography and videography company.

    ▪ Innovated 3D models and textures for environments.